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1970-1976
Atari PONG
Magnavox Odyssey
Magnavox Odyssey 100
Magnavox Odyssey 200
Atari Super PONG
Coleco Telstar
Coleco Telstar Classic
Fairchild Channel F
Magnavox Odyssey 300
Magnavox Odyssey 400
Magnavox Odyssey 500
RCA Studio II
Wonder Wizard 7702

1977
Atari Stunt Cycle
Atari VCS 2600
Atari Video Pinball
Coleco Telstar Alpha
Coleco Telstar Combat
Magnavox Odyssey 2000
Magnavox Odyssey 3000
Magnavox Odyssey 4000

1978-1980
Atari 400
Bally Professional Arcade
Coleco Telstar Arcade
Coleco Telstar Colortron
Coleco Telstar Gemini
Magnavox Odyssey˛
Mattel Intellivision
Zircon Channel F System II

1980-1982
Atari 5200
Coleco Gemini
Colecovision
Emerson Arcadia 2001
Mattel Intellivision II
Vectrex

1983-1989
Atari 2600 Junior
Atari 7800
NEC Turbo Grafx 16
Nintendo Entertainment System
Sega Genesis
Sega Master System

1990-1993
Atari Jaguar
NEC TurboDuo
Nintendo Entertainment System 2
Panasonic 3DO Interactive
Sega CD for Genesis
Sega Master System II
SNK NEO-GEO
Super Nintendo

1994-1995
Atari Jaguar CD
Panasonic 3DO FZ-10
Sega CD for Genesis 2
Sega CDX
Sega Genesis 2
Sega Genesis 32x
Sega Saturn
SNK NEO-GEO CD
Sony PlayStation

1996-2000
Nintendo 64
Sega Dreamcast
Sega Genesis 3
Sony PlayStation 2
Sony PlayStation PS1
Super Nintendo 2

2001-2006
Microsoft X-Box
Microsoft X-Box 360
Nintendo Game Cube
Nintendo Wii
Sony PlayStation 2
Sony PlayStation 3
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Video Game Consoles (1977)


Atari Video Pinball

Atari Video Pinball
Released in 1977
In 1977, Video Pinball appeared as another Atari coin-op to stand-alone home console translation by bringing the game Breakout to home players. Offered first in the late 1970's Atari "first edition release" standard wood grain (also to be used on the Atari 2600) and then a second edition white molded plastic model. Bumper controllers on the sides or a dial on the front were used to control the games depending on the game selected. There were three game types - Pinball, Basketball, and Breakout.

Interestingly enough, Atari did follow up with an actual Video Pinball coin-op, two years after the release of their home console. It was a unique hybrid between video game and pinball technology that still has not been duplicated to this day. While some before and after tried using the video game part as a game within the game or simply to display unique animations (such as Baby Pacman, or the more recent Star Wars pinball hologram effect model), this was the first to actually use both technologies as an integral part of the game play.



Atari Stunt Cycle

Atari Stunt Cycle
Released in 1977
All the thrills and chills of real stunt motorcycle riding right in your home living room, so much fun Evil Knievel must have had one! (Well... maybe). Stunt Cycle originally was an Atari arcade coin-op, then made into a stand-alone console shown here.

The original coin-op had been released in 1975 to take advantage of the then popular motorcycle stunt man Evel Knievel. Originally a motorcycle salesman who began doing stunts to draw attention to his store, by the early 70's he was a household name. Atari's coin-op attempted to capture the feel and fun of the stunt jumping Evel Knievel was famous for, and was a mild success.

Stunt Cycle gave the player a first person feel of riding a motorcycle, even though the image on the screen wasn't first person. You could jump cars and buses, if you played with the controls just right you could jump right off the screen, lots of fun!



Atari VCS 2600

Atari VCS 2600
Released in 1977
The Atari 2600, released in 1977, is the first successful video game console to use plug-in cartridges instead of having one or more games built in. It was originally known as the Atari VCS, for Video Computer System, and the name "Atari 2600" (taken from the unit's Atari part number, CX2600) was first used in 1982, after the release of the more advanced Atari 5200.

The initial price was $199 with a library of 9 titles. In a play to compete directly with the Channel F, Atari named the machine the Video Computer System (or VCS for short), as the Channel F was at that point known as the VES, for Video Entertainment System. When Fairchild learned of Atari's naming they quickly changed the name of their system to become the Channel F.

Atari expanded the 2600 family with two other compatible consoles. The Atari 2700, a wireless version of the console was never released due to design flaws. The Sleek Atari 2800 released to the Japanese market in 1983 suffered from competition from the newly-released Nintendo Famicom.



Coleco Telstar Combat

Coleco Telstar Combat
Released in 1977
The Coleco Telstar Combat! game was released in 1977 as a post-Pong dedicated video game console. Unlike Coleco's earlier home Pong clones based on the General Instrument AY-3-8500 chip, it used a AY-3-8700 chip. The console was a modest success but due to having too many similar dedicated console products, Coleco nearly went bankrupt in 1980.

Telstar Combat was one of Coleco's attempts to break away from the Pong-clone video game rut. It's certainly unique, no other company manufactured a dedicated console with such elaborate controls. The console plays four variations of a tank battle game, very similar to the Atari 2600 Combat game cartridge.



Coleco Telstar Alpha

Coleco Telstar Alpha
Released in 1977
Coleco cashed in on the Pong craze in a big way. They managed to grab a huge share of the early home video game market partly through good marketing (their original Telstar console was half the price of Atari's Pong) and partly through good luck (Coleco was the only company that got their full shipment of the popular microchip that everyone used to manufacture their home Pong systems in late 1976).

The Telstar Alpha (model 6030) was released in 1977. It is a classic from Coleco, and uses the AY-3-8500 game chip. The system plays 4 games in three difficulty levels. It is the successor of the three older models (Telstar, Telstar Classic and Telstar Ranger), and only differs by its case and fourth game (JAI-ALAI, also known as SQUASH).

Like the first Telstar, this system was sold in large quantities as it was cheap. It was also released in Europe as the "Telstar Alpha Europa".



Magnavox Odyssey 2000

Magnavox Odyssey 2000
Released in 1977
While not the first electronic game, the earliest form of an electronic ping-pong game dates back as a game played on an oscilloscope, by William A. Higinbotham at the Brookhaven National Laboratory in 1958. His game was titled Tennis for Two.

In 1977, the Magnavox Odyssey line of PONG games represents the cutting edge of dedicated console technology. The Odyssey 2000, 3000 and 4000 were arguably the most advanced dedicated PONG console systems of the 1970's.



Magnavox Odyssey 3000

Magnavox Odyssey 3000
Released in 1977
The Magnavox Odyssey 3000 is another example of the Odyssey line for 1977. It is similar to the 2000 offering the same games in a newly styled, more modern case. The Odyssey 3000 also featured detachable controllers which allowed more freedom when playing. This was not a feature on the Odyssey 2000 model.

Magnavox lead the PONG craze with its Odyssey line of consoles. In three years, the technology had completely changed the PONG universe.



Magnavox Odyssey 4000

Magnavox Odyssey 4000
Released in 1977
The Odyssey 4000 was the last PONG system released by Magnavox. The Odyssey 4000 featured 8 exciting games in full color. The console also featured real joysticks like those offered on other console models.

After the Odyssey 4000, Magnavox goes on to release a completely different system known as the Odyssey 2, also known as Videopac in Europe. This system was designed to compete with Atari and Colecovision cartridge based game consoles.



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